Fusion 360 to Blender 3 0 for Sculpting
Автор: Learn Everything About Design
Загружено: 2021-12-25
Просмотров: 3413
In this video we answer a subscribers question about workflows to take a design from Fusion 360 into Blender for sculpting. With the intent of the question we talk about a handful of different topics.
Converting a BREP Face to Tspline form and using Replace Face in Fusion 360
Using the Mesh tools to create a mesh version of a BREP in Fusion 360
Exporting an FBX from Fusion 360 and importing it into Blender 3.0
Using Remesh in Blender to get high enough resolution to use Sculpting tools.
00:00 Introduction
00:55 Basic Model Creation
02:00 BREP to TSPLINE Conversion
03:20 Replace Face
04:12 Quick Mesh Overview
06:15 FBX Export
07:25 Blender Import
08:29 Blender Import Review
09:58 Blender Mod Remesh
11:26 Blender Sculpt
14:07 Fusion Wood Appearance
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