Algorithm behind huge Terrain in Godot
Автор: mohsen zare
Загружено: 2023-05-31
Просмотров: 10655
Well this the general way which I make terrain now
But it should be imporved a lot
And a lot of other thing should add to this to be able to use this for open world terrain in Godot
I wrote this in c++ in GDExtension, but this video is not about the c++ it is about the Algorithm behind the terrain but in some point in this video I am going to dicuss about why we need c++ to write terrain specially big terrain in godot
Rendering Server doc:
https://docs.godotengine.org/en/stabl...
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