Are You Struggling to FINISH Your Game? Here's Why It's So Hard
Автор: Neon Dream Games
Загружено: 2025-06-17
Просмотров: 179
In this video, I discuss the challenging reality of finishing indie games - specifically that final 10% that separates hobbyists from commercial developers. While creating the core gameplay for my Flutter Plane project was relatively quick, I've found myself stuck in the tedious world of menu systems, options screens, and all the "invisible" work that makes a game feel complete. I show the surprising difference in code complexity between core gameplay and UI systems, and reflect on how this final phase requires a different kind of discipline and perseverance. If you've ever abandoned a game project before completion, this video explores why that happens and how to push through.
External Links:
🎮itch.io company page: https://neondreamgames.itch.io/
💵Donate/Support at Ko-Fi: https://ko-fi.com/neondreamgames
From Side Hustle To Success Udemy Course: https://www.udemy.com/course/from-sid...
Affiliate Links:
📽️Opus Clip (Creates short-form video clips): https://www.opus.pro/?via=46080e
🎥Camera I use (Insta360 Link 2C): https://amzn.to/4i8EgNR
🎙️Microphone I use (Shure MV7+): https://amzn.to/411RftG
My Other YouTube Channels:
@TheNerdPost
@melonaut
Chapters:
00:00:00 - Introduction: The Challenge of Finishing Games
00:00:24 - Welcome and Topic Overview
00:01:02 - My Current Game Development Challenge
00:01:58 - The Goal: From Prototype to Complete Game
00:03:31 - What Makes a Game "Complete"
00:04:33 - The Surprising Code Complexity of Menus
00:06:15 - Comparing Core Gameplay vs UI Code
00:07:13 - Fun Work vs Tedious Work in Game Development
00:07:58 - My Personal Approach to Finishing Games
00:08:39 - Questions for the Community
00:09:20 - Closing Thoughts on Commercial Development
00:09:48 - Final Words and Channel Support
#GameDevelopment #IndieGameDev #GameDevReality #FinishingGames #GameProgramming #10GameChallenge #GameDevTips #MenuDesign #UIDesign #GameDevJourney #GameDesign #FlutterPlane #GamePolishing #CommercialGameDev #GodotEngine #IndieDev #GameDevStruggle #FlappyBirdClone #GameDevProcess #GameCompletion
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