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Crafting A Tiny Open World: A Short Hike Postmortem

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Автор: Game Developers Conference

Загружено: 27 мар. 2020 г.

Просмотров: 463 103 просмотра

Описание:

In this 2020 GDC Virtual Talk, Adam Robinson-Yu talks about how he decided to put a major project on the back burner in favour of a new prototype, which ultimately became A Short Hike

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GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.

Crafting A Tiny Open World: A Short Hike Postmortem

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