Blender Modeling Basics - Working with Vertices, Edges, and Faces
Автор: Weisbrod Imaging
Загружено: 2020-10-22
Просмотров: 22066
In this tutorial, I go over the basics of working with vertices, edges, and faces. I specifically talk about good basic modeling techniques, how and when to delete vertices, edges, or faces, and then how to add them back in. I also go over merging vertices and the issue of faces/normals being only one-sided in Unity.
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