Unity: Make your own 3rd Person Game (Third Person Controller)
Автор: Unity Assets Pick
Загружено: 2020-02-05
Просмотров: 169
Buy it here: http://bit.ly/2Ouykn9
⭐ATTENTION - This Asset already includes all the Basic Locomotion and Melee Combat Templates features.
Invector's Third Person Templates can help bring your game to life with a high quality Character Controller that takes minutes to set up, we have a solid and highly customizable template so you can focus on making your game unique.
⭐ Beginners will have a great learning curve with our several [Tutorials] and [Documentation], no scripting skills are necessary to create something cool
⭐ Advanced users will enjoy the thousands of features we included and continue to include over the past 4 years of development and support of our assets
Invector's [ Community] get's bigger every day with thousands of registered users and hundreds of daily visitations posting questions, helping each other or sharing their creations, integrations, and add-ons developed by users
✔️ Official [Add-ons]: Looking for a specific mechanic? We have some cool add-ons!
✔️ NO DLL's: all Scripts are written in C# and open for modifications
✔️ Examples Included: different gameplay styles such as TopDown, 2.5D, Mobile, Point&Click
⭐ SHOOTER FEATURES ⭐
Shooter Behavior & Animations (Basic & Melee features already included)
Projectile bullets with trail renderer
Throwing objects with Trajectory system (granade, bottles, etc..)
Optional Melee attacks for Shooter Weapons
Advanced damage based on distance & velocity
Decal for projectiles based on tags (different materials)
Advanced Scope View
Aiming System with dispersion, range, shot frequency, recoil, etc...
Particles, Sounds, Custom Bullets to emitt on attack
Archery System included
Advanced IK Adjustment System based on Weapon/Stance
Large number of customization to create different types of weapon
Secondary Shot to create powerful weapons
Hipfire
⭐ MELEE COMBAT FEATURES ⭐
Melee Combat Behavior & Animations (Basic Locomotion features already included)
Use different MoveSets, Attacks, Defense, HitReaction and HitRecoil per weapon
Inventory Example, Collect, Drop and Destroy items
Simple Melee AI included as bonus (For advanced AI, check our [FSM AI Template])
Holder Manager
Different types of Potions to recovery health or increase health/stamina
Stamina Combat Based System (optional)
Lock-On Target System
⭐ BASIC LOCOMOTION FEATURES ⭐
Basic Locomotion Behavior and Animations
Advanced Third Person Camera System
Sprint, Jump, Crouch and Roll
Vault, Climb or StepUp obstacles
Generic Action system to trigger simple animations
Ladder System
Ragdoll System
FootStep System
Several Util scripts to help you develop your game
Isometric, 2.5D Plaformer, TopDown, Mobile demo scenes are included
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