SPEED = POWER | Building a Momentum Action Platformer
Автор: Myke Echoes
Загружено: 2025-12-17
Просмотров: 58
My name is Myke Echoes, and I'm building a fast-paced action platformer where momentum isn't just movement, it's a resource that powers combat. Standing still is punished by weak attacks and low movement speed. This video focuses on the momentum system, movement mechanics, and how speed, chaining, and positioning directly affect combat strength. Everything shown here is still in development, but the core gameplay loop is already in place. Back to building. Unreal Engine 5 | Solo Development
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