Despiritous Coop Farming ft. Kikoru
Автор: KajitaniEizan
Загружено: 2025-12-07
Просмотров: 50
Teams
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P1: Isao, Primigenius, Omnimon, SR Susano, Kikoru
P2: Kikoru, Kikoru, Equus, Aoi, Isao
Game Plan
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L-swipe means you can 1c, just watch out for extra light orbs
Combo means you should match extra combos, especially lights, to pump up your second/third attack damage
F1: P1 Primigenius, Lead Isao, Sub Kikoru, L-swipe
F2: P2 Lead Kikoru, combo hard (careful about 7x6 L)
F3: P1 Omnimon, Susano, Omnimon, Lead Kikoru, L-swipe
P2 Equus, Sub Kikoru, Aoi, L-swipe
F4: P1 Lead Kikoru, combo
F5: P2 Sub Isao, Sub Kikoru, L-swipe
F6: P1 Primigenius, Lead Isao, Sub Kikoru, combo
P2 Lead Kikoru, combo (careful about movetime)
Customization
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The Kaiju units are pretty much required. Having DDC/QDC on P2's sub Kikoru and/or Isao might make it easier/possible to L-swipe instead of having to combo on F2, but not worth changing latents around if you have HP++ instead.
If you don't have Primigenius (short CD pierce void + part gravity), Haruichi Izumo also works, but the 7x6 is very annoying and it's less safe for recovery due to the lack of max HP buff. Equus is a bit difficult to replace I think; as used here, it covers 2 turn void pierce, 2 turn attribute absorb, and 3 turn damage absorb. Aoi covers a long autoheal + haste. Omnimon + SR Susano can be replaced by any pair of actives that cover 2 shield break + awoken bind + haste, if you have them in your box.
Here are the mechanics for each floor:
F1: damage void
F2: 13c shield, 20m super resolve
F3: 2 shield bars, awoken bind
After Super Resolve: attribute absorb
F4: damage void, attribute absorb
F5: awoken bind, damage absorb
F6: damage void
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