06-Ribbon Chapel Render: Complete Unreal Engine 5 Masterclass (Revit to 4K Cinematic)
Автор: ArchViz Ascent
Загружено: 2025-12-01
Просмотров: 16
Welcome to the ArchViz Ascent Masterclass! 🏗️
In this over 90-minute comprehensive tutorial, we dive deep into the complete workflow of rendering the iconic *Ribbon Chapel* (designed by Hiroshi Nakamura) using **Unreal Engine 5**—from scratch!
This is not just a walkthrough; it's a full-stack lesson covering crucial production techniques that will elevate your architectural visualization skills to a professional level. Learn how to transform simple geometry into a cinematic masterpiece.
*🔑 KEY TOPICS COVERED IN THIS MASTERCLASS:*
*Advanced Material Setup:* Mastering custom *Material Instances* for quick map changes, complex wood, glass, and metal materials.
*Dynamic Landscape Creation:* Detailed section on building realistic terrain, effective **Landscape Material Painting**, and achieving variety by **eliminating material repetition**.
*Realistic Water & Ocean:* Step-by-step guide on creating, setting up the physics, and finalizing the wave/speed of the ocean material.
*Foliage & Environment:* Expert use of the *Foliage Tool* and *Megascans assets* to populate the environment (including grass and custom trees).
*Lighting & Rendering:* Setting up both detailed *HDRI and Night Lighting* scenarios, creating cinematic *Sequences**, and optimizing final **4K Render Settings* for high-resolution output.
*Revit Workflow:* Efficiently importing and correcting models (like railing massing) from Revit into UE5.
Don't forget to subscribe for more ArchViz mastery tutorials and cinematic walkthroughs:
➡️ Subscribe Here: / @archvizascent
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📚 VIDEO CHAPTERS (Ribbon Chapel Masterclass)
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00:00 Introduction and Overview of the Lesson
01:09 Opening a New Architectural Project in Unreal
01:26 Importing the UDIM File
01:58 Creating the Wood Material
03:55 Creating the Glass Material
06:17 Creating the Floor Wood Material
08:59 Creating a Simple Material for the Ramp Floor
09:40 Creating a New Landscape
15:30 Correcting and Importing a Model Section in Revit
17:26 Continuing Landscape Modeling
18:59 Creating the Landscape Material
26:54 Eliminating Repetition in Landscape Material
28:07 Continuing Landscape Modeling (details)
28:47 Painting the Landscape Material
30:27 Megascans Trees
33:30 Creating the Water Material
45:49 Sun Light Setup
46:16 Final Water Wave and Speed Settings
47:06 Material Application and Final Settings for the Concrete Entrance Path
48:19 Adding Decals
48:51 Adding Stone Assets
49:02 Tutorial on Working with the Foliage Tool
51:12 Adding Grass to the Landscape
54:31 Importing Object with .obj Extension
55:45 Creating Instance Material with Map Change Capability
59:28 Material Application for the Under-Ramp Area
01:01:46 Material Application for the Top Rail
01:03:10 Final Material Settings for the Top Rail Metal
01:03:53 Final Landscape Settings
01:05:35 Creating the Sequence
01:06:04 Importing Railing Created with Massing from Revit and Material Setup
01:11:02 Creating a New Level
01:11:16 HDRI Map Lighting
01:13:58 Night Lighting
01:17:47 Creating Sequence and Camera Settings
01:24:20 Creating Autumn Leaves Effect
01:27:49 Render Settings for the Intro Animation
01:29:26 4K Render Settings
01:33:29 Final Result and Introduction to Next Videos
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🔗 *RELATED & NEXT VIDEOS (Content Flow)*
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*🛠️ Referenced Lessons from ArchViz Masterclass:*
*** (part1)***05- Ribbon Chapel Modeling Secret! Spiraling Ramps & Curved Glass Walls in Revit (Full Workflow : • 05- Ribbon Chapel Modeling Secret! Spirali...
**04 -Unreal Engine: Mastering Materials (The ArchViz Masterclass 04): • 04 -Unreal Engine: Mastering Materials (Th...
**03-Unreal Engine: The Ultimate Asset Guide (ArchViz Masterclass 03) :
• 03-Unreal Engine: The Ultimate Asset Guide...
*🏡 Next Cinematic House Tours:*
**01- Back Country House Tour | Instant Material Change & ArchViz Walkthrough in UE5 : • 01- Back Country House Tour | Instant Mate...
*Mountain Villa Render (Coming Soon):*
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🎶 Music
A Distant Call - Dan Lebo Lebowitz, Tone Seeker/ All In - Everet Almond/ Club Love - Everet Almond/ Come Along - Dan Lebo Lebowitz, Tone Seeker/Land of a Loss - Dan Lebo Lebowitz, Tone Seeker/ La Rosa Encantada - Chris Haugen/ Sail On Stranger - Dan Lebo Lebowitz, Tone Seeker/Variable Circumstance - Dan Lebo Lebowitz, Tone Seeker/ Taverna Mystica - Chris Haugen/ Friendship Wand - Freedom Trail Studio
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#ArchViz #UnrealEngine #UE5 #Revit #RibbonChapel #ArchitecturalVisualization #LandscapeMaterial #Foliage
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