Implementing Steam Advanced Sessions | 08 | Multiplayer Battle Royale | Tutorial | Unreal Engine 5
Автор: Kekdot
Загружено: 2023-10-24
Просмотров: 27669
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In this tutorial we implement/setup Steam for our game. We take a look at the Steam Advanced Sessions plugin and set it up for the project. At the end of the video the game is connected to Steam and able to host Steam Sessions.
We take a look at:
Steam (Online subsystem Steam)
Steam Advanced Sessions Plugin
Setting up the DefaultEngine.ini file
Adding plugins
Adding Create Advanced Sessions, Find Advanced Sessions nodes
Adding C++ class
Converting the project to a Hybrid project
Building the project in Visual Studio
Testing Steam
Steam Advanced Sessions Plugin link:
https://forums.unrealengine.com/t/adv...
Unreal Engine Steam Online Subsystem documentation link:
https://docs.unrealengine.com/4.27/en...
✔️ What are we going to make in this series?:
In short it will be PUBG but with Bean characters.
We will have:
A Battle royale Map
Full Steam Session setup for connecting to games (Host, ServerBrowser, Join)
Multiplayer characters
Picking up Tools / Weapons
Multiple weapons
Lootcrates
Flying out of an airplane
All kinds of UI and HUD
Match flow logic
And basically everything that a battle royale needs
#unrealengine #tutorial #multiplayer
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