KOF XIII: Ryo combo tutorial - Ryo The Invincible Dragon
Автор: DontDropThatCombo
Загружено: 2011-06-16
Просмотров: 73552
Ryo is still quite solid in this game. Of course, without meter he still relies on basic Ryo style tactics to get round an opponent. Most of his High damage combos come into play when you have an opponent in the corner. His std+D seems to be the move of choice when looking for combos. His DP and fwd+A seem to whif* a lot after a jump-in followed by std+C. Using std+D minimizes this. Overall, hes still very powerful.
1 - dwn+B, dwn+B, std+A, hcb+B
2 - jump+D, std+D, qcf+C
3 - jump+D, std+C, dp+A
4 - jump+D, std+D, hcb+D
5 - down+B, dwn+B, std+A, qcfx2+A+C
6 - jump+D, std+D, fwd+A, qcf-hcb+A
7 - jump+D, std+C, dp+C, qcf-hcb+A
8 - CORNER: jump+D, std+C, qcf+A, dp+C, qcf-hcb+C
9 - jump+D, std+D, fwd+A, B+C cancel, std+D, fwd+A, qcfx2+A+C
10 - jump+D, std+D, fwd+A, B+C cancel, std+D, dp+C, qcf-hcb+A+C, qcfx2+A+C
11 - CORNER: jump+D, std+C, qcf+A, dp+C, hcb+D, dp+C, hcb+D, hcb+B
12 - CORNER: jump+D, std+C, qcf+A, dp+C, hcb+D, dp+C, qcf-hcb+C
13 - CORNER: jump+D, std+D, fwd+A, B+C Cancel, std+D, qcf+A, dp+C, hcb+D, dp+C, qcf+A, dp+C, qcf-hcb+A+C, qcfx2+A+C
14 - CORNER: jump+D, std+D, fwd+A, B+C cancel, std+D, fwd+A, hcb+B+D, dp+C, hcb+D, dp+C, hcb+D, dp+C, qcf-hcb+C, qcfx2+A+C
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