Gundam Mecha 3D Modeling Part 01 | Torso Base in Maya Tutorial
Автор: Rohit 3D Asset
Загружено: 2025-11-05
Просмотров: 400
🎬 Welcome to Part 01 of my Gundam Mecha 3D Modeling Series!
In this episode, we start building the core torso base of a Gundam-inspired Mecha using Autodesk Maya. Follow along as I demonstrate the full workflow — from blocking out the base forms to refining clean topology and adding hard-surface details.
🔥 Whether you're into 3D modeling, mech design, robotics, or anime-inspired builds, this series is perfect for learning the techniques needed to create your own game-ready or cinematic mecha.
🛠️ What You’ll Learn in Part 01:
Torso blockout techniques
Maya hard surface modeling basics
Clean topology & edge flow
Mecha-style design logic
✅ Don’t forget to like, comment, and subscribe for Part 02 ( Legs ).
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🛠️ Free Resources:
👉 Checkout Sketchfab Free Models: https://sketchfab.com/Rohit3Dasset
👉 Download Free Character Model: https://skfb.ly/pAto7
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