SuperTuxKart 1.0 Speedrun in
Автор: AndetSTK
Загружено: 2019-06-14
Просмотров: 26516
The current record is by Theodore:
• SuperTuxKart 1.0 - Story Mode Any% 49:54.478
This time was originally obsoleted by Fouks. You can view his run here: • Видео .
My first SuperTuxKart speedrun, and the first speedrun of 1.0! I did two speedruns before this, but they had some significant mistakes. The biggest mistake I made here was getting destroyed by the AI in Old Mine. I had to restart and it cost up to 30 seconds. I also had some issues with the logistics (e.g. Off the Beaten Track, navigating the overworld quickly). So sub-50 is definitely doable. Below are a few notes I have for speedrunning 1.0. If any speedrunners want to comment below and add to this you are welcome to. :)
SuperTux mode should be unlocked as quickly as possible, as the races are faster. So you should play the five shortest courses first, as I did. I played Ravenbridge Mansion, but Antediluvian Abyss is about the same length, so you can play either of the two (but you might want to get Ravenbridge Mansion out of the way).
I'm not sure about this, but I think heavyweights are typically better. I used a middleweight for Around the Lighthouse so I could get ahead of the AI more easily. I used a lightweight for Minigolf. If you find it difficult to break away early on certain courses with a heavyweight, consider using a middleweight.
There is a glitch in GPs where you will not get points if you skip ahead too fast. So don't skip ahead until you see the point tally in the results screen.
In fact, you can do "quadruple" skips in the GPs because of this glitch. Play the first race normally and get 1st. Do not skip the points screen. Then give up on the other four races. If you skip the points screen on each of those races, the game will think you were in first the whole time and you'll get the trophy. This saves a good 20 minutes, so it is CRUCIAL to do. It also makes the speedrun easier because you don't have to worry about messing around with the AI to do double skips.
Some minor things:
It seems that after I play the first GP, exiting the challenges too fast will restart them. To avoid this, press your "go back" button right after completing the challenge. The button to get the trophy should appear. Now you can go ahead and continue.
If you miss a boost start but you were certain your timing was good, it may be because you pressed the accelerate button before the countdown. You won't get the penalty warning, but you will be unable to get the boost start.
And this run would not exist if it weren't for people who've done speedruns of this game in the past, so thank you speedrunners!
Enjoy! ;)
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