Unreal Engine Workflow: Recording, Editing, and Rendering Animations like a PRO!
Автор: Brotin Chakraborty
Загружено: 2025-10-24
Просмотров: 31
I'm sharing my experience with a game-changing workflow in Unreal Engine. I used Take Recorder to capture gameplay, edited animations in Sequencer, and exported assets to Blender for further refinement and rendering.
This process has been a huge time-saver for me, especially when working on complex scenes like fight sequences, car chases, and more. I'll walk you through the entire process, sharing tips and tricks I learned along the way.
#UnrealEngine #GameDevelopment #Animation #Blender #3DModeling #GameAnimation #VisualStorytelling
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