WB Games Mortal Kombat Komplete Edition Xbox 360
Автор: RT Shop
Загружено: 2025-11-04
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Quality product - WB Games Mortal Kombat: Komplete Edition - Xbox 360
Amazon Product Link: http://amazon.com/dp/B006ZTHGCK/?tag=...
Making a big return to mature presentation and classic 2D fighting engine
Captivating storyline that rewrites the history of the Mortal Kombat Tournament
State-of-the art technology showcasing stunning 3D environments and characters
Re-invigorating the franchise with new multiplayer components
First fighting game to be displayed in Stereoscopic 3D
Publisher: Warner Bros
Top reviews from the United States
Great game
I like the feel of this game, the controls and all. I don't really like some of the button configuration they did though. It's like they copied the buttons from UMK3 or any game from the MK Kollection for special moves but changed the basic function of each button. Like for example, for Xbox, X is HP and A is LP in UMK3, but X is "front punch" and Y is "back punch" in this game. So the punches are on the top row instead of the left column. And for some characters the special moves match the old buttons but not the function. For example, sub-zero's freeze is the same, down forward A, but now it's really down forward kick instead of down forward punch; so that's sort of dumb.
It's easier to perform finishing moves in this game, I think. You seem to get more time and it's not as strict about where the player is, because it will slide the character a bit to make it work. I thought it didn't matter what side you are on for the finishing move, but it does; its just that it shows you exactly how to do them in the moves list. If you press start and check out the move list, you'll see the finishing moves with the rest of the moves. And the list will automatically know what side you are on. So you should do exactly what it says. If it says left on the d-pad then press left on the d-pad. You don't have to worry about what side you are on, and so never do the opposite or whatever, because it automatically changes the direction of the arrows.
With the new Xbox controllers, and probably with PlayStation's too, it is easier to perform SF down forward LP or "Hadouken" type moves for games but not MK back back LP type moves. For example, Scorpion's spear is harder to do with the main d-pad, so for me it's easier with the classic d-pad. In this game, some the special moves controls were replaced with "Hadouken" type controls but others remain the back back type. So for these, and especially finishing moves, I use the classic d-pad.
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