The Elder Scrolls: Daggerfall (1996) - Unity (2022) Playthrough Part 38
Автор: Primordius Gamer
Загружено: 2026-01-10
Просмотров: 11
In Part 38, I put my new Daedric Longsword to the test while navigating a series of rank-up struggles, political reunions, and an absurd number of ambushes that just won't let me rest!
The session begins with a dungeon crawl to identify a mysterious item. I encounter Scorpions and Burglars—foes I haven't seen in a long while—and slice through them easily with the Daedric blade. However, the identification goes south when the NPC turns hostile, and I’m quickly overwhelmed by Daedroth. After some trial and error (and a Scorpion ally!), I finally finish the quest and successfully rank up to Evoker in the Mages Guild.
A major highlight of this part is a "game-changer" discovery: pressing "G" while on a path activates a super-speed mode! While it doesn't work on rivers or streams, it makes traveling the roads of the Iliac Bay much faster. My journey leads me back to the Castle of Daggerfall, where I reunite with the former Queen, Mynisera. Our meeting ends in chaos, however, as the castle guards suddenly turn hostile!
The rest of the part is a gauntlet of survival. I am hunted for investigating the royal letters, often fighting off assassins under the Full Moon in my Werewolf form. My ship has become an ambush magnet—I can't seem to sleep without being attacked! To top it off, I find myself demoted in the Temple of Kynareth, forcing me to clear haunted houses and hunt "insane priests" to regain my standing. Despite the constant poisonings and red-bladed slaughter, I end the session still fighting to reclaim my rank.
0:00 Previously
0:27 Intro
0:35 Part 38 Begins!
3:44 Identifying Item Issues!
10:50 Third Match!
16:28 Mage’s Guild Rank to Evoker!
25:05 Press “G” on Paths!
31:12 Quest from Mynisera!
33:11 Daggerfall Guard Attack!
38:58 Hunted for Investigating!
42:58 The Temple of Kynareth “The Insane Priest” Quest!
55:31 The Temple of Kynareth “The Haunted House” Quest!
1:02:22 Outro
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About the Game
*The Elder Scrolls II: Daggerfall* is a classic open-world fantasy RPG developed by Bethesda Softworks in 1996. This playthrough is using Daggerfall Unity, a fan-made project that is rebuilding the classic game in a modern engine, operating with the permission and blessing of Bethesda. The version being played is the "GOG Cut," a free, curated package assembled by a community member and distributed by GOG that includes the base Daggerfall Unity game along with a selection of popular mods to enhance the gameplay.
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About Primordius Gamer
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Disclaimer
This is a playthrough of The Elder Scrolls II: Daggerfall - Unity. All game content, intellectual property, and rights to the original game belong to Bethesda Softworks and their respective owners. The Daggerfall Unity project is a community-driven effort that operates with Bethesda's permission.
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