Video Game Difficulty is Hard (But It Doesn't Have To Be) | Extra Credits Gaming
Автор: Extra Credits
Загружено: 2026-01-10
Просмотров: 25097
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Difficulty settings are one of the most controversial tools in game design, and they might be solving the wrong problem. In this episode, we look at where difficulty settings came from, why they often fail players, and how modern games use adaptive systems to balance challenge, pacing, and enjoyment without forcing players to make impossible choices at the start of a game.
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