Understanding Physics: Collision Shapes, Mesh vs Hull, Concave vs Convex - for Unity and Buildbox
Автор: Smart Penguins
Загружено: 2020-03-21
Просмотров: 23517
When adding physics to your game it is important to understand what options you have and how to use them correctly.
Understanding Physics: Static, Kinematic, Dynamic - for Unity and Buildbox Games:
• Understanding Physics: Static, Kinematic, ...
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