Silksong vs Game Dev - Savage Beastfly & Last Judge [Live Analysis/2nd Playthrough]
Автор: Freya Holmér
Загружено: 2025-12-15
Просмотров: 2455
I figured out why down pogos feel so inconsistent! I uh decompiled Silksong just to double check
I'll be trying to figure out what made Silksong so frustrating during my first playthrough from a game design perspective, and how it became one of my favorite games of all time
I'm trying to gather my thoughts on it all, so I'm playing it again! I will have a lot opinions, but I of course don't speak for all game developers! This will just be my perspective on what I think went right or wrong with the game
My current theory is that Silksong's difficulty is fine, but it has minor things that cause significant frustration, making the difficulty feel a lot worse than it could be. But maybe I'm wrong!
I'm doing a second playthrough ahead of potentially making a review/critique/feedback video of Silksong, if I end up having interesting things to say! Also my first (blind!) playthrough was the mist route so I'm trying the last judge route this time!
My first playthrough was off-stream and took about 90 hours for 100% true ending. Prior to that I played Hollow Knight for the first time, at about 60 hours playtime, and got to radiance, but didn't beat it. Before that I played and got true ending in Nine Sols, which was absolutely wonderful! Otherwise I don't have any other metroidvania experience
Superchat if you really want me to read/answer your message/question!
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/ acegikmo
I'm also on bsky:
https://bsky.app/profile/freya.bsky.s...
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