Data Persistence Between Scenes and Sessions in Unity- Short Version
Автор: DA LAB
Загружено: 21 февр. 2023 г.
Просмотров: 1 860 просмотров
Transfer data from scene to scene and session to session by preserving variables value.
save data to make it available in another scene. It also shows how to enable saving data in a game session so that it is available the next time the game is opened after its termination.
Full version tutorial:
• How to Save Data Between Scenes and Sessio...
Save Mesh to File at Runtime in Unity:
• Save Mesh to File at Runtime in Unity - Sh...
Read Mesh from Text File at Runtime in Unity:
• How to Read Mesh from Text File at Runtime...
GitHub link to DataManager code:
https://github.com/DA-LAB-Tutorials/Y...
Github link to SetGetData code:
https://github.com/DA-LAB-Tutorials/Y...

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