ARMA 3 RAG44 WW2 POINT AND CLICK RTS STASZOW
Автор: Istvan Szes
Загружено: 2023-09-25
Просмотров: 1131
WORKING REPAIRED MISSION FILES , TESTED WITH NEWEST ARMA3 VERSION :
STASZOW RAG44 VERSION:
These missioNfiles is very old,next time i upload the newest for STASZOW
https://drive.google.com/file/d/17spQ...
STASZOW RAG44 OPTIMIZED VERSION(OPTIMIZED SOVIET GROUPS = NO AI OVERRIDE = NO STUPID SOLDIERS)
https://drive.google.com/file/d/1XHzO...
BARANOW RAG44 +ALIVE VERSION BUT NOT INCLUDED ALIVE FILES,OPTIMIZED ,ONLY 5MB,NOW THIS NOT TESTED WITH THE NEWEST ARMA3,BUT 99% THAT WORKS:
https://drive.google.com/file/d/1ZjrM...
IF YOU EXPERIENCED THAT AI IS STUPID THEN UNZIP(UN-PBO) THE MISSION FILE AND IN THE CONFIG.SQF FILE WRITE BACK THIS ROW........FROM......:
["None", false, false, {GLOBAL_SPAWN_DISTANCE}], // A.K.A units not in vehicles
TO..... "TRUE":
["None", TRUE, false, {GLOBAL_SPAWN_DISTANCE}], // A.K.A units not in vehicles
UPDATE: IN THIS VIDEO AND ALL OTHER VIDEO BEFORE THIS THE SOVIET FACTORY WAS BLOCKED AND PRODUCED LOTS OF EMPTY TANKS AROUND THE SOVIET BASE,BUG FIXED ,THE DOWNLOAD LINKS IS NEW FIXED VERSIONS,POSSIBLE MORE FUN AND HARDER THAN THIS IN THIS VIDEO
First "light" attack against the garrison of the central village from 00:31:00 (+camera bug)
Tanks moving in front of the sun in dawn 01:36:30 , At 01:51:01(after this the game menu changing is slowed,i dont know why) the soviets captured back, From 02:56:23 my first installed AT gun in the city (I forgot to collect the Soviet defense equipment, I didn't have time for it) From 04:04:32 beginning of the intrusion of my three-tank , Final of intrusion from 04:42:57 big tank battle, a T-34 gets help ,At 05:01:48 the first contact and hunting of the superhero T-34 , After 01:25 immortal soviet soldier,but solved with track
now the presence of ALIVE groups not big not generate big war around me,this is totally random that big war or not big war,need to better ALIVE setup,put in a better places because all map is depedent from predefined places,and ALIVE troops selection is random,possible that ALIVE select from the predefined INFANTRY platoons or from predefined ARMORED platoons or from MECHANIZED....1-2 "platoon type" is fixed now(example:2-3 armor type platoon is need) but inside these have various random types of vehicles and various random types of composition of this platoons=ORBAT editor)
One problem have after i solved "SPECIALLY" the problem of RAGNAROK RTS VIEW VS ALIVE CACHE(BECAUSE ALIVE DID NOT APPEARED IN RAG44 RTS VIEW),THIS SOLVED BUT NOW NOT POSSIBLE DIRECTLY GO INTO FPS VIEW OF SOLDIERS BECAUSE OF THE SOLDIERS IMMEDIATELY DIE,BUT POSSIBLE THIS WHEN THE SOLDIER HAVE INSIDE A VEHICLE,LATER I WILL SOLVED THIS PROBLEM
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: