Is Blender Really Industry-Ready in 2026?
Автор: Arts supremo
Загружено: 2026-01-09
Просмотров: 719
Is Blender actually ready for professional studio work in 2026 or is it still mostly a YouTube and indie tool?
In this video, I break down the real truth about Blender in professional pipelines, why some studios quietly use it, and why big studios still hesitate to fully switch — even today.
You’ll learn:
What “industry-ready” really means in 2026
Where Blender is already used professionally
Why major studios don’t change software easily
How studios actually evaluate Blender artists
What Blender users should focus on to get hired
This isn’t Blender hype or Blender hate.
It’s a production-level reality check.
Whether you use Blender, Maya, Houdini, 3ds Max, or Cinema 4D, this video will help you think like a studio artist instead of arguing like a fan.
Subscribe for real 3D career advice, not software wars.
0:00- intro
0:42- Industry-Ready’ Means Pipeline-Ready
4:50- Where Blender IS Industry-Ready in 2026
9:03- The Real Reason Big Studios Haven’t Moved
15:29: Studios Hire Artists — Not Software
23:14- THE SMART BLENDER STRATEGY
#Blender3D #3DCareer #CGI #VFX #3DAnimation #DigitalArtist #MotionDesign #GameArt #CreativeCareer #Blender
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