How to Easily Fix Game Stutter with Shader Precompilation in Godot 4
Автор: Firebelley Games
Загружено: 2024-12-27
Просмотров: 13822
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Godot notoriously has issues with compiling shaders at runtime, causing hitching and freezing for your players. This is a high-level overview of the shader precompilation solution I'm using for Godot 4, which has eliminated runtime hitches related to shader compilation.
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