Retro Game Boy Tutorial In Blender
Автор: Chrismartinartist
Загружено: 2023-08-18
Просмотров: 16021
In this video tutorial I model the high poly of a retro Game Boy console in Blender. Using various techniques including Booleans, and the Bevel Shader to refine the Hard Surface finish. The tutorial inclujdes setting up reference planes and working to the correct dimensions, mistakes to avoid when using Booleans and Bevels, and interface and navigation tips such as using the 3d Cursor, and changing the view clipping when working on close up details.
I will be finishing this model at a later time, where I add the decals, and make a low poly game ready version that I'll be adding to my portfolio.
As a newish channel your support is really appreciated and helps my visibility if you interact with this video, either by likes or comments.
Please Subscribe/Follow/Like/Comment my channels and socials if you like this content or found it useful:
Portfolio https://www.artstation.com/chrismarti...
Shop https://www.cgtrader.com/chrismartina...
Model Viewer https://sketchfab.com/Chrismartinartist
Work / chrismartinartist
Twitter / chrismartinart1
Instagram / chrismartinartist
Blog https://www.tumblr.com/blog/chrismart...
Доступные форматы для скачивания:
Скачать видео mp4
-
Информация по загрузке: