Trip Hates Melons So I Kept Doing This... (Critical Facade)
Автор: Vil_Granted
Загружено: 2019-04-11
Просмотров: 1863
Façade puts the player in the role of a close friend of Trip and Grace, a couple who recently invited the player to their New York City apartment for cocktails. This pleasant gathering, however, is somewhat damaged by the clear domestic confrontation between Grace and Trip upon the player's entry. Making full use of the incorporated language processing software, Façade allows the player to type sentences to "speak" with the couple, either supporting them through their troubles, driving them farther apart, or being thrown out of the apartment.
Incorporating elements of both interactivity and drama, Façade takes advantage of voice acting and a 3-D environment, as well as natural language processing and other advanced artificial intelligence routines, to provide a robust interactive fiction experience. The player can take an active role in the conversation, pushing the topic one way or another, as in an interactive stage-play. These stage-plays are stored as script text files which can be read after the player has finished.
Façade was released for Microsoft Windows in July 2005, as a free download from the InteractiveStory.net web site.
As of 2006, the creators of Façade were developing another title called The Party,[3] however, in December 2013, Michael Mateas confirmed that they were not currently working on it.[4]
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