ZBrush for iPad — zmodeler how to create armor
Автор: CRE8-or-DIE
Загружено: 2025-04-10
Просмотров: 2415
Model armor similar to how you would in AAA 3D apps like C4D, Maya, Blender, and 3DSMax all on the iPad using ZModeler in ZBrush in the iPad.
Hard surface modeling on the iPad, it's amazing!!
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00:28 Open your model
02:13 Ensure that you don’t have multiple SubD levels
02:28 Select IMM Primitive brush and add a QCube
02:52 Split the new cubes from the character model
03:23 Delete polygons until you have a flat plane
03:49 Flip the normals so you can see the polys
04:05 Use move brush to massage shape
04:28 Use ZModeler brush “Extrude Move” to build out the chest plate
05:47 Use ZModeler “Bridge” to connect halves of chest plate
08:06 Gotcha where you have a duplicate version of your model frozen on the screen - how to fix
08:22 Continue to model the armor with ZModeler Edge Move
17:18 Apply different materials to your model to see how it reacts
19:21 Extrude the outer edges of your chest plate to give is thickness
02:53 Use Dynamic Subdivision to see how the model will look when smoothed
21:14 Sharpen edges and tighten up the model with Insert Mesh via the ZModeler brush
22:40 Apply different materials to your subtools/modlels in ZBrush on the iPad
25:14 Use sculpting brushes to smooth and refine the chest plate armor
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