The future of RenderMan & USD - Pixar CTO Steve May interview - SIGGRAPH 2022
Автор: 3DVF
Загружено: 2022-10-19
Просмотров: 6204
00:00 - Intro
01:44 - new denoiser in RenderMan
02:12 - From internal research to RenderMan feature
02:48 - XPU will replace RIS
04:09 - USD, the key to the Metaverse?
04:46 - creating a Pixar movie is similar to the Metaverse
05:41 - layers in USD
06:38 - Limitations of USD?
07:44 - External contributions & other companies
08:29 - Vastly expanded USD team
09:03 - Omniverse at Pixar?
10:28 - SIGGRAPH 2022 - takeaway
11:56 - New tech adoption
During SIGGRAPH 2022, we had the chance to chat with Pixar CTO Steve May & to discuss the latest RenderMan improvements (new denoiser, XPU), how Pixar manages to turn research projects into features ready to be used by RenderMan users.
We also discussed USD: is this 3D scene description format really the key to the metaverse? Is it ready for it, or is there still some work to do? And how does Pixar & other companies work together on improving it?
Steve May also gave us his take on Omniverse, and explained how Pixar gets inspired by SIGGRAPH.
Steve May on Twitter: / stephenfmay
Steve May on IMDB: https://www.imdb.com/name/nm0562134/ /
Steve May - LinkedIn : / stevemay2
Pixar: https://www.pixar.com/
RenderMan: https://renderman.pixar.com/
USD at Pixar & USD jobs at Pixar: https://www.pixar.com/usd
SIGGRAPH: https://www.siggraph.org/
Digipro: https://digiproconf.org/
Disney Research: https://www.disneyresearch.com/
Disney Research papers: https://studios.disneyresearch.com/pu...
Omniverse: https://developer.nvidia.com/nvidia-o...
3DVF: https://www.3dvf.com/en/
Follow us on social media:
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#Pixar #USD #siggraph2022 #Omniverse #denoiser #denoising #xpu #rendering #renderengine RenderMan #digipro #SteveMay #animation #CG #CGI #AI #deeplearning #disney #metaverse
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