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GGXrd Kum Haehyun: Rev 2.1 Corner Combo Routes (All Characters)

Автор: yoominelTV

Загружено: 2019-07-09

Просмотров: 4366

Описание:

Please turn on closed captioning for subtitles in the introduction. Timestamps for combos are below, sorted alphabetically. Explanation for corner combos are below timestamps.

(Intro song: Four Seconds Ago - The Great Silence)

Combos:
1:06 Answer
1:28 Axl
1:46 Baiken
2:05 Bedman
2:30 Chipp
2:50 Dizzy
3:10 Elphelt
3:28 Faust
3:47 I-no
4:06 Jam
4:24 Jack-o
4:45 Johnny
5:06 Kum Haehyun
5:30 Ky
5:50 Leo
6:10 May
6:29 Millia
6:50 Potemkin
7:13 Ramlethal
7:32 Raven
7:51 Sin
8:08 Slayer
8:28 Sol
8:49 Venom
9:08 Zato

Explanation:
Haehyun excels at midscreen, where she can reliably perform shiinken or shishiinken loops for optimal damage and meter gain. Because she cannot perform standard kick loops in the corner, many high-level players I've seen generally opt for one of two corner combo routes:
1. Charged shishiinken to reposition the opponent back to midscreen. You lose corner but do more damage and can set up for another kick loop.
2. IAD route to keep opponent in corner, losing some damage, meter gain, and red ball oki depending on character.

This video showcases two alternate corner combo routes (an IAD starter and empty 2K starter) against every character. While midscreen kick loops are still better for damage, these alternate routes keep the opponent in the corner, have better damage and meter gain than the IAD route, and end in j.H knockdown which in most cases will allow for red ball oki. The idea behind the routes was to utilize shishiinken whiffs to help generate extra meter and squeeze out slightly more damage.

The downsides of these routes are tighter execution and a large number of character-specific combos, with different combo starters often requiring different spacing and timings even on the same character. Thus, while it is possible to perform similar structured combos off of other starters like dust and throw RC, the combos shown here will not be possible with these starters.

Ultimately, the hope of this video is to provide a condensed reference so Haehyun players can continue optimizing corner combos -- whether that be through lowering combo difficulty, increasing damage/meter gain, and decreasing the number of combo routes per character.

Thank you for watching! Credits to FAB for the Haehyun combo route and Chachacha for the Millia combo route.

GGXrd Kum Haehyun: Rev 2.1 Corner Combo Routes (All Characters)

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