Virtua Fighter 3tb Arcade (Alphabet Man)
Автор: Insert Coin
Загружено: 2025-11-14
Просмотров: 725
To plays as alphabet man you need first to access single character (original battle) format pressing d+start.
Then at the character selection screen, go to Akira, press Start, then Lion, press Start, and finally Pai and press Start.
In this video there is are also:
Different introduction music. When the "Sega Presents" screen appears, hold both START buttons. If successful, track 29 (sd_song_shotstar) will play instead of track 33 (sd_song_adv_van). This only works if there aren't enough credits (and the game isn't set to free play), otherwise START will start the game. Hold START during the attract sequence, and the game's credits will overlay the fights. This only works if there aren't enough credits (and the game isn't set to free play), otherwise START will start the game.
Jacky and Kage have secret victory animations where they give a "V" peace sign. After winning the battle, hold P+G+E+Down.
VF 3 adds undulation for some of its arenas, such as a staircase in Lau's stage, a sloping roof for Pai and a raft constructed of individually moving elements bobbing on a water surface. Some stages are "multi-level" (similar to the techniques used in Mortal Kombat III), and while all the arenas in Virtua Fighter and Virtua Fighter 2 were square, stages in Virtua Fighter 3 are a wide variety of shapes. The "ring out" system has also been downgraded - while it has not been removed entirely, some stages have walls, and characters can use said walls to their advantage.
A fourth button, E (Evade/dodge), was added to the P (punch), K (kick) and G (guard) commands of previous titles (although its inclusion was not originally intended). Pressing the button with the joystick in neutral or held up makes the character move into the screen (i.e. away from the viewer), while pressing the button with the joystick held down makes the character move out of the screen (i.e. towards the viewer). This 'evasion' technique enables players to dodge incoming attacks, creating opportunities to counter-attack almost immediately.
With the exception of Dural who has none, characters' eyes in Virtua Fighter 3 are able to move independently from the head, and so can track the opposing player during a fight. Characters also exhibit heavy breathing and more emotion after performing moves, and clothing is less rigidly attached to their bodies, creating a simplified "silk" effect in places. Motion blur has been for attacks, and faces in the game are reportedly comprised of about 1,000 polygons.
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