Under Water Splash - Content Repository Tutorials 2019
Автор: INSYDIUM LTD
Загружено: 2019-04-01
Просмотров: 41882
UPDATE - In updated versions of X-Particles, you need to go to the Emitters and set the Emitter -Extended Data - Physical Data - Temperature to 1.
In this tutorial, we'll recreate the Underwater Splash scene from INSYDIUM's FMX 2018 trailer.
Techniques we'll work through include:
Animating a particle emission object and setting up motion inheritance.
Creating ExplosiaFX source particles to make an explosion.
Adjusting the volume simulation for an underwater look.
Creating and advecting bubble particles.
Creating a mesh using the OpenVDB mesher.
Texturing and lighting the scene in Cycles 4D.
Visit http://www.insydium.ltd/community/con... for more great scene files.
This video was recorded on a computer with the following specs: Processor: i7-7820X CPU @ 3.60GHz, 8 Core Graphics Card: 2 x Nvidia Geforce GTX 1080Ti RAM: 64.0 GB
What is X-Particles?
https://insydium.ltd/products/x-parti...
What is Cycles 4D?
https://insydium.ltd/products/cycles-4d/
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