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Street Fighter Alpha 3 [Arcade] - play as Final Bison

Автор: Krizalid99v2

Загружено: 2020-01-12

Просмотров: 51643

Описание:

This is a playthrough using Final Bison with S-ISM in the Arcade version of Street Fighter Alpha 3. Read on below for more information...

Final Bison is the final boss for almost all of the characters in SFA3. He is an unplayable character (or flag) in this version of the game.

===== ABOUT FINAL BISON =====

This is an alternative version of regular M.Bison, with some differences as follows:

---- The most significant difference is that he has a far more powerful version of the regular Psycho Crusher, which is called the Final Psycho Crusher instead. It's almost like a completely different move.

---- The other main difference he has is that his basic Hard Punch/Fierce moves are also powered up, as they now have a flaming fist aura that gives it a larger hitbox and range. His jumping Fierce is an example of this.

---- His crouching Hard Kick/Roundhouse slide comes out faster and recovers faster.

---- For his pre-fight intro, he levitates down whilst surrounded with energy.

===== ADDITIONAL INFORMATION =====

---- Final Bison is not an actual separate character in the game's data. Instead, he is an additional 'flag', which is activated on normal CPU M.Bison when the player faces him as the boss.

---- When this flag is activated, Bison gains several differences in his moves, as listed earlier.

---- For some reason, his Fierce punch energy/aura effects sometimes flashes a different shade of colour between rounds.

---- A unique ISM is allocated for the CPU Final Bison. This ISM is also known as S-ISM (Shadaloo-ISM). However this ISM is a separate entity and does not come with Final Bison.

---- The unique S-ISM is a non-selectable ISM.

---- The S-ISM in the Arcade and PS1 versions of the game actually works just like A-ISM (where you get 3 Levels of gauge). On the S-ISM gauge though, the 3 segments are not indicated - instead it appears to be one whole level power bar (like X-ISM), but it functions exactly like the A-ISM. This means that when using it, you cannot tell if you have Level 1 or Level 2 available... you have to judge it by using the amount of gauge charged up.

---- When CPU Final Bison (or any of the other bosses like Juli & Juni) have the S-ISM gauge, the CPU never uses Level 1 or Level 2 supers.

---- If you select Final Bison with X-ISM, his Psycho Crusher special move will be invisible.

---- When fighting against Rose in a normal match, his pre-fight intro with her is incorrect in this version (she doesn't throw her cards at him, yet Bison does the palm animation). You can see this starting around 11:10 in the video.

---- In the video you can see that I sometimes use Level 1 or Level 2 Final Psycho Crushers, something the CPU Final Bison never does (CPU only uses Level 3 Final Psycho Crusher).

---- He has the Knee Press Nightmare super combo as well. This isn't a surprise really.

---- You can fully complete the game with him. You'll get regular Bison's route, dialogues and ending. This isn't a surprise because technically it's really just regular Bison anyway.

---- He is known as Vega in Japan.

---- He can also be known as Shin Bison, Shin Vega or Final Vega.

Street Fighter Alpha 3 [Arcade] - play as Final Bison

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