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Super Mario World: Super Mario Advance 2 (GBA) - #4 Ludwig's Castle (Gameplay/Walkthrough)

Автор: Dangerous Boy

Загружено: 2019-01-25

Просмотров: 1096

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Super Mario World: Super Mario Advance 2 (GBA) - #4 Ludwig's Castle (Gameplay/Walkthrough)

Ludwig's Castle is the forth castle you'll encounter on your travels through Dinosaur Land. You won't be able to take Yoshi inside and will have to go through the castle on your own. At the end, you'll have to endure a boss fight to beat this level and be able to continue onward.

The Twin Bridges area is the fourth world in Super Mario World and by far the shortest, with only two levels required to be beaten before you can take on the castle guarded by Ludwig von Koopa, and only five levels in total.

The world sports a unique layout. By default, only the bottom bridge is visible, and this is where you will end up if you come here from Lemmy's Castle in Vanilla Dome. However, if you come from Vanilla Fortress instead, the upper bridge will materialize, leading to different levels.

Despite its shortness, this world does have an uplink to Star Road accessible from the bottom bridge.

Boss Fight Information:

When you first appear here, the room will appear to be empty. Run forward to spot Ludwig.

His strategy is simple. He fires a few fireballs and then gets into his shell in an attempt to run into you.

To defeat him, you must dodge his fireballs and stomp him while he is firing them. Once you've gotten a hit in, he will get into his shell, jump out after a while and repeat his strategy.

After three hits, Ludwig will be history. Mario destroys his castle and move on to the Forest of Illusion.

Information about the game:

Super Mario Advance 2: Super Mario World is a remake of Super Mario World for the Game Boy Advance. The game centers around Mario, with the help of Yoshi, rescuing Princess Peach from Bowser on Dinosaur Island.

The gameplay and plot are the same as in the original version of Super Mario World for the Super Nintendo Entertainment System. Players take control of either Mario or Luigi, adventuring through Dinosaur Land to foil the evil King Bowser and his Koopalings, who have kidnapped Princess Peach and imprisoned seven of the native Yoshis in eggs. Players navigate through the game's worlds via an overworld map featuring paths connecting to action panels, Fortresses, etc. The playfields of the levels are populated with obstacles and enemies, with the player traversing the stage by making use of basic techniques from the NES Mario titles, like running, jumping, swimming, dodging, and defeating enemies; and those new to the original Super Mario World, like the Spin Jump.

The same power-ups from the original release are retained, including the basic power-ups of the Super Mushroom, Fire Flower, and Starman; and the Cape Feather, introduced in the original game. The Super Mushroom increases Mario or Luigi's size; the Fire Flower gives him a fireball attack; the Starman makes him invincible; and the Cape Feather allows him to fly and to attack enemies by spinning. Also returning is Yoshi, the Mario brothers' sidekick and riding mount from the original Super Mario World, who is able to eat most enemies and gain special abilities from holding colored Koopa shells in his mouth. The game also contains blue, yellow, and red Yoshis, which become available to Mario and Luigi from any level in the game after he has found their eggs in Star World and fed them enough enemies to grow them to maturity. When holding any Koopa shell in his mouth, these Yoshis gain the ability that corresponds to its own color, in addition to that of the shell.

Outside of the main mode of play, players may also play a remake of the Mario Bros. game, included in all other games in the Super Mario Advance series, which supports anywhere from one to four players.

Super Mario World: Super Mario Advance 2 (GBA) - #4 Ludwig's Castle (Gameplay/Walkthrough)

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