FNF : OVERSIGHT | RETAKE | Gameplay Teaser | (SCRAPPED)
Автор: Dillex
Загружено: 2024-12-20
Просмотров: 34534
OVERSIGHT BUT FINALLY GOOD 🔥🔥🔥
Everything in This Video is Made by Me...
IMPORTANT
Hey, it's been a while, if you guys know then you know what happened around the beginning of October. Just letting you all know I'm taking therapy and trying to better myself. I hope you all have a good day and I'm sorry if I hurt you in any way.
P.S. I'm not fully coming back to being online, I'm just uploading this because I've been working on it for fun while I was doing therapy stuff.
IGNORE THIS STUFF
Five Nights at Freddy's (FNaF) is a video game series and media franchise created by Scott Cawthon. The first video game was released on August 8, 2014, and the resultant series has since gained worldwide popularity.
The main series consists of nine video games taking place in locations connected to a fictional family pizza restaurant franchise named "Freddy Fazbear's Pizza", after its mascot, the animatronic bear Freddy Fazbear. In most games, the player assumes the role of a night-time employee, who must utilize tools such as security cameras, lights, doors, and vents to defend themselves against animatronic characters who inhabit the locations and become mobile and hostile at night.
Friday Night Funkin' is a Newgrounds rhythm game made in HaxeFlixel originally created for Ludum Dare 47. Programmed by ninjamuffin99 with a soundtrack produced by Kawai Sprite and artwork created by PhantomArcade and evilsk8r, the game can be played on Newgrounds or played/downloaded for free on itch.io.
The plot of the game centers around Boyfriend trying to hook up with Girlfriend, but her ex-rockstar father Daddy Dearest doesn't approve of him. It's up to Boyfriend to rap battle his way through him and anyone else that stands in his way so that he can finally get freaky! Think you got what it takes?
The Source Filmmaker (SFM) is the movie-making tool built and used by us here at Valve to make movies inside the Source game engine. Because the SFM uses the same assets as the game, anything that exists in the game can be used in the movie, and vice versa. By utilizing the hardware rendering power of a modern gaming PC, the SFM allows storytellers to work in a what-you-see-is-what-you-get environment so they can iterate in the context of what it will feel like for the final audience.
TAGS
#fnaf #fnf
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