Bidirectional OSC with Kyma & Unity3D in "Baion 倍音" (Symbolic Sound Kyma) | Simon Hutchinson
Автор: Simon Hutchinson
Загружено: 2023-05-15
Просмотров: 499
Talking through bidirectional OSC (Open Sound Control) in my 2018 piece Baion (倍音), that I perform on a custom-built interface, "the catalyst".
I'm performing my 2017 piece "Baion" this week, and I thought it was a good chance to revisit some of the mechanics of the piece, specifically the communication between the different elements--the custom interface, the Kyma timeline, and the game built in Unity3D. In this video, I go through how the musical work emerges from the bidirectional OSC communication between software.
Watch the full performance of the piece here: • TENOR BOSTON 2023 - CONCERT #3: Tuesday, M...
0:00 Introduction
1:02 "Catalyst" Custom Interface
2:44 Catalyst to Kyma to Unity3D
3:24 Bidirectional OSC
5:17 Bidirectional Audio with the Catalyst
More Symbolic Sound Kyma videos: • Symbolic Sound Kyma | Simon Hutchinson
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