Procedural world generation with Perlin Noise
Автор: CodingQuest
Загружено: 16 нояб. 2023 г.
Просмотров: 13 090 просмотров
Procedural generation of game worlds using perlin noise.
In this video I show how to generate random game worlds, like those in the game civilization.
The worlds are 2d tilemap worlds, and the implementation is in Python/PyGame.
☕️ ☕️ No coffee, no coding! 🔥 🔥
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Thank you!!
You can find the source code, and tile set here:
https://github.com/CodingQuest2023/Al... (WorldGeneration/PerlinNoise)
Music: Imagine by Auixe is licensed under a Creative Commons License.
https://creativecommons.org/licenses/...
Support by RFM - NCM: https://bit.ly/2xGHypM
Music: Imagine by Auixe
Soundcloud: / auixe
YouTube: /@auixemusic4618

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