Create a Full FPS Game in Unreal Engine 5.6 – Part 1 | FREE Stylized Forest Map Tutorial Series UE5
Автор: The Hommeyosh
Загружено: 2025-12-09
Просмотров: 21
Free Assets https://fab.com/s/3624fe71ef78
https://hommeyosh1.github.io/Chris-Ho... In this video, I start a brand new Unreal Engine 5.6 First Person Shooter series, where by the end of the series we will have a fully playable FPS game built completely from scratch. This is a step-by-step tutorial series designed to take you from a brand-new project all the way to a finished FPS game that can be tested, packaged, and published.
This series is built for creators who want to learn real game development workflows, not just disconnected features. Everything we build in this series connects together into one complete playable experience.
🎯 In Part 1, We Cover:
✅ Create a brand new FPS Variant project in Unreal Engine 5.6
✅ Navigate the Fab Store → Limited Time Free section
✅ Download and add the Stylized Bruce Forest environment
✅ Import and set up Sci-Fi enemy characters
✅ Configure the Variant Game Mode inside the Forest Map
✅ Add firing sounds to both the player and NPC enemies
✅ Place a Nav Mesh Bounds Volume so AI can move properly
✅ Test AI navigation and basic behavior
✅ Prepare the project foundation for full FPS gameplay development
This episode focuses on getting the core project structure locked in correctly, so everything we add in future episodes builds cleanly without breaking systems later.
👥 This Series Is Perfect For:
✔ Beginners just starting in Unreal Engine
✔ Indie developers building portfolio projects
✔ Unreal Engine learners upgrading to UE 5.6
✔ FPS fans who want to build their own shooter
✔ Students in game development programs
✔ Anyone who wants to learn Blueprint-based FPS systems step-by-step
No advanced coding required — everything is shown clearly using Unreal Engine Blueprints and proper setup practices.
🔥 What’s Coming Next – Part 2 Preview
In Part 2 of this series, we will begin turning this into a real combat-ready FPS experience by adding:
✅ Complete weapon firing logic
✅ Improved AI combat behavior
✅ Damage systems
✅ Player and enemy health systems
✅ Hit reactions
✅ Combat testing inside the forest environment
Each episode will add new mechanics, polish, and gameplay systems until the game is fully complete and playable.
🛠️ Software & Tools Used In This Video
✅ Unreal Engine 5.6
✅ Fab Store (Free Assets)
✅ First Person Shooter Variant Template
✅ Stylized Bruce Forest Environment
✅ Sci-Fi Character Assets
🎮 Follow My Work & Support the Channel
🎮 YouTube:
/ @thehommeyosh8605
🕹️ Portfolio & Games:
https://christopher-hoffman.itch.io
💼 Portfolio Website:
https://hommeyosh1.github.io/Chris-Ho...
💬 Let Me Know In The Comments
✅ What part of the FPS build you’re most excited about
✅ What features you want added to the game
✅ What systems you want broken down deeper
✅ If you want this turned into a complete multiplayer FPS series later
Your feedback directly shapes the direction of this series.
🚀 Series Goal
By the time this Unreal Engine 5.6 FPS series is complete, we will have:
✅ A fully playable First Person Shooter
✅ Functional weapons
✅ Enemy AI combat
✅ Health and damage systems
✅ Real environments
✅ Sound systems
✅ Game logic
✅ And a project that is ready for packaging and publishing
✅ YouTube SEO Tags
#FPSGame
#GameDevelopment
#UnrealEngine 5Tutorial
#AIEnemy
#FPSGameTutorial
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