3RD PERSON HORROR SURVIVAL In Unity - EP. 8 Zombie A.I State Machine
Автор: Sebastian Graves
Загружено: 2021-12-12
Просмотров: 7415
In this episode we create a zombie enemy character, and provide him with a basic animation blend tree. We then create a "State Machine" which will handle switching between the zombie's states and behaviors. I really drive home the fundamental concepts of a state machine in this video, with the goal of making it very easy to understand for anybody who is new to the concept.
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