Darth Vader in Minecraft! (Command Block Bedrock Edition Tutorial)
Автор: Guppyduck
Загружено: 2025-05-09
Просмотров: 5348
Ever wanted to wield the dark side of the force in Minecraft? This video will teach you how to unleash the dark side of the force in Minecraft, giving you the ability to force choke your enemies and throw your lightsaber and have it return! 
I hope the Star Wars fans out their enjoy this!
If you're interested in Minecraft Bedrock commands, check out my discord! It's a great place to find other people who love commands and get help from others!
Discord:   / discord  
Normal FMBE Animations:
playanimation @e[tag=block] animation.player.sleeping none 0 "" controller.animation.fox.move
playanimation @e[tag=block] animation.creeper.swelling none 0 "v.xbasepos=v.xbasepos??0;v.ybasepos=v.ybasepos??0;v.zbasepos=v.zbasepos??0;v.xpos=v.xpos??0;v.ypos=v.ypos??0;v.zpos=v.zpos??0;v.xrot=v.xrot??0;v.yrot=v.yrot??0;v.zrot=v.zrot??0;v.scale=v.scale??1;v.xzscale=v.xzscale??1;v.yscale=v.yscale??1;v.swelling_scale1=2.1385*math.sqrt(v.xzscale)*math.sqrt(v.scale);v.swelling_scale2=2.1385*math.sqrt(v.yscale)*math.sqrt(v.scale);" scale
playanimation @e[tag=block] animation.ender_dragon.neck_head_movement none 0 "v.head_rotation_x=0;v.head_rotation_y=0;v.head_rotation_z=0;v.head_position_x=(v.xbasepos*3741/8000)*math.sqrt(v.xzscale)*math.sqrt(v.scale);v.head_position_y=(10.6925+v.ybasepos*3741/8000)*math.sqrt(v.yscale)*math.sqrt(v.scale);v.head_position_z=(17.108-v.zbasepos*3741/8000)*math.sqrt(v.xzscale)*math.sqrt(v.scale);" posshift
playanimation @e[tag=block] animation.warden.move none 0 "v.body_x_rot=90+v.xrot;v.body_z_rot=90+v.yrot;" xyrot
playanimation @e[tag=block] animation.player.attack.rotations none 0 "v.attack_body_rot_y=-v.zrot;" zrot
playanimation @e[tag=block] animation.parrot.moving none 0 "v.wing_flap=(16-v.xpos)/0.3;" xpos
playanimation @e[tag=block] animation.minecart.move.v1.0 none 0 "v.rail_offset.x=0;v.rail_offset.y=1.6562+v.ypos/16+(math.cos(v.yrot)-1)*0.00769;v.rail_offset.z=0;" ypos
playanimation @e[tag=block] animation.parrot.dance none 0 "v.dance.x=-v.zpos-math.sin(v.yrot)*0.123;v.dance.y=0;" zpos
Debris Animation:
playanimation @e[type=fox,tag=nadoDebris] animation.player.attack.positions none 0 "v.x=v.x??0;v.y=v.y??0;v.z=v.z??0;v.x=v.x ? v.x : math.random(-0.2, 0.2);v.y=v.y ? v.y : math.random(1.6, 1.9);v.z=v.z ? v.z : math.random(-0.2, 0.2);v.gravity=-0.6;v.xpos=(v.x*q.life_time)*1000;v.zpos=(v.z*q.life_time)*1000;v.ypos=(v.y*q.life_time+0.5*v.gravity*math.pow(q.life_time, 2))*100;v.zrot=(v.x*q.life_time)*400;v.xrot=(v.z*q.life_time)*400;" wiki:setvariablew
Lightsaber Animation:
playanimation @e[tag=saber] animation.player.attack.positions none 0 "v.yscale=0.4;v.xzscale=0.4;v.ypos=-7;v.xrot=0;v.yrot=q.life_time*650;" wiki:setvariablew                
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