Unity AI Workshop: Build Terrain + NavMesh Zombies (Live)
Автор: Packt Events
Загружено: 2026-01-09
Просмотров: 1
Join us for a wild build-along where we create a dynamic Unity world using Unity AI — procedural terrain, smart NavMesh navigation, and zombies that chase you across generated landscapes.
🎟️ Reserve your seat - limited spots! https://www.eventbrite.com/e/build-a-livin...
Build a portfolio-ready prototype in one session.
Included in Your Ticket
✅ Starter Unity URP project + scene scaffold
✅ Final scripts (Terrain, Trees, NavMesh, Zombie AI, Spawner, Player)
✅ Prompt sheet + mini slide deck
✅ Recording + resource list
✅ Official Packt Certificate
What You’ll Learn
✅ Unity AI Assistant (/run, /code) for fast scaffolding
✅ AI Generators for terrain layers + quick assets
✅ Procedural terrain + rule-based tree scattering
✅ NavMesh bake + rebuild after terrain updates
✅ Zombie AI (wander + chase) with NavMeshAgent
✅ Workflow best practices (versioning + prompt reproducibility)
Who It’s For
Beginner/intermediate Unity devs, students, educators, hobbyists, and indie teams.
Requirements: Unity 6.2 (URP 3D template)
Format: Live Online Workshop (interactive build-along)
By registering, you agree to Packt Publishing contacting you via email.
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