MvC2 Cyclops Mixups and Resets Guide
Автор: Jakeospikez
Загружено: 2025-06-12
Просмотров: 352
0:00 Intro & how to setup positioning
0:13 Setups off of random air juggles in neutral
0:45 Setups from j.mp during infinite
1:30 Setups from j.d+lk during infinite
1:55 Extra mixups off of infinite once they're conditioned
2:20 Setups with Sentinel Drones assist
2:47 Possible issues hitting into Drones
3:23 Setups with Storm-A Typhoon assist
This guide is mostly making use of the double jump variation of the infinite because it positions the other player the lowest to the ground, which is what you want to make it as tough as possible for them to deal with the mixup situations.
I only used Drones and Typhoon for this video since they're Cyke's most common ground assist teammates, but there's plenty of other assists out there that can accomplish similar goals. Just apply the concepts to whatever team and I'm sure you can come up with stuff that accomplishes similar ideas.
TLDW: Find ways to position Cyke right below a falling opponent so that you can do easy left/rights with launch, c.lk, or throws into assists. Since they're falling low to the ground, these beat holding up and launches beat mashing.
There's also some old school Cyclops guides out there that you can grab ideas from as well like this dj-b13 one.
• Dj-B13's MvC2 Tricks Of The Trade Chapter....
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