MGS2 - Exploring Out Of Bounds: Shell 1 D-Mic Cutscene
Автор: PlatonicGuy
Загружено: 2022-07-16
Просмотров: 18234
Video request from a viewer. I might make Exploring Out Of Bounds into its own series. I have some ideas, but if you have your own please post them below and I'll try to look into it.
This was a bit tricky to do. I found out that turning or rotating Raiden could cause the cutscene to break entirely where the characters stop talking/moving. This is why I stayed in first person view mode the whole time and only adjusted Raiden's x-coordinate.
Olga's model is spawned in at the start of this section and only begins walking after a certain point. There are two D-Mics in this game: the one the player can use themselves and a cutscene one that is a bit zoomed in. The second D-Mic is forced onto the player for this scene and another one in Shell 2 with Olga. You can also explore the B1 Hall here like usual and even beat up the hostages. You can walk back out of the B1 Hall, but that just means the player has to go back in and re-use the D-Mic on Ames.
This was done on the PC port of the Substance version of the game. Credit to gogobmn for making the tool that I used to go out of bounds. https://mgs.w00ty.com/mgs2/trainer/
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