Houdini To Maya Cd Color Data
Автор: Guy's Dojo
Загружено: 2025-09-11
Просмотров: 385
Learn how to transfer color data (the Cd attribute) from Houdini to Maya, and then use that data to create custom shaders in Arnold, V-Ray, RenderMan, and Redshift. This detailed tutorial covers everything from setting up your geometry in Houdini to building complex shader networks in Maya.
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Table of Contents:
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00:00 ✦ Intro
01:18 ✦ Setting up Geometry in Houdini
03:46 ✦ Generating Random Colors & VEX Code
06:00 ✦ Promoting Attributes for Maya
07:27 ✦ Exporting to Alembic
07:29 ✦ Importing into Maya
08:15 ✦ Arnold Shader Setup
11:21 ✦ Creating Multiple CD Values
16:12 ✦ RenderMan Shader Setup
18:22 ✦ Redshift Shader Setup
18:58 ✦ V-Ray Shader Setup
19:46 ✦ Advanced Masking with Shaders
24:43 ✦ Conclusion
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In this video, you'll learn:
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✅Preparing Geometry in Houdini:
✦ Using copy to points and connectivity nodes to prepare your geometry.
✦ Writing VEX code to generate random colors and create multiple Cd values.
✦ Crucial Step: Promoting the Cd attribute from points to vertices for Maya compatibility.
✦ Exporting your scene as an .abc (Alembic) file, ensuring all color data is transferred.
✅Importing and Rendering in Maya:
✦ Referencing the Alembic cache in Maya and verifying that your Cd values are present in the Color Set Editor.
✦ Creating shader networks for Arnold, V-Ray, RenderMan, and Redshift.
✦ Connecting the user color data node to your shader's base color to render your vertex colors.
✅Advanced Techniques:
✦ Using the exported black and white Cd values as masks to blend different shaders.
✦ Applying unique materials (like glass, plastic, or metal) to different sections of your object based on the color data masks.
All the VEX code and project files used in this tutorial are available on my GitHub page. You can download the assets and follow along step-by-step!
GitHub Page:
https://github.com/GuyMicciche/Tutori...
Download Project Files:
https://github.com/GuyMicciche/Tutori...
#houdini #maya #vfx #3dmodeling #3drendering #tutorial #arnold #vray #renderman #redshift
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