HOLDFAST: NATIONS AT WAR - NEW UPDATE ♔ RUSSIA VS GREAT BRITAIN || FORT CHRISTINA - ARMY SIEGE
Автор: Kaiser Viridis
Загружено: 18 апр. 2025 г.
Просмотров: 180 просмотров
#holdfast #holdfastnationsatwar #holdfastgameplay
Holdfast: Nations At War is an online multiplayer first and third person shooter focusing on a combination of teamwork and individual skill. Players take part in historic clashes on land and at sea waged by the most powerful nations during the great Napoleonic Era & First World War.
RECOMMENDED RESOLUTION FOR VIEWING:
1080p60
GAME MODES
Army Battlefield
Army Battlefield is a Team Deathmatch game mode. Players can select between two different nations and fight to the death. You can win by either having more kills as a team or have the enemy team run out of respawn tickets and subsequently killing all remaining enemies.
Army Siege
Army Siege is attackers vs defenders style game mode. It adds in capture points that start off captured by the defending team. You can win by either waiting for the round timer to end while holding at least one capture point as the defenders or capturing all the capture points as the attackers.
Army Conquest
Army Conquest is a capture the points style game mode. It adds in capture points that will increase your teams score over the period of the match. The more points you control, the faster your teams' score will increase. When the round timer ends the team with the most points wins.
FACTIONS
The British Empire
Major contender in the Coalition Wars. Available since Early Access. The British Empire is the only faction which gets access to two special classes: Rocketeers and Bagpipers. Playable on Land and on Naval Assault, Naval Battlefield and Coastal Siege.
The French Empire
Major contender in the Coalition Wars. Available since Early Access. Playable on Land and on Naval Assault, Naval Battlefield and Coastal Siege.
The Kingdom of Prussia
Major contender, joined in the War of the First Coalition and later the War of the Fourth Coalition. Added in Game Version 0.14. Only playable on Land.
The Russian Empire
Major contender, joined in the War of the Second Coalition. Added in Game Version 1.0. Only playable on Land.
The Kingdom of Italy
Minor contender, in Personal Union with Napoleon during the Napoleonic Wars. Added in Game Version 1.15. Only playable on Land.
The Austrian Empire
Added in Game Version 2.11. Only playable on Land.
CLASS SYSTEM
Each team has a wide range of different classes you can pick from. Some classes receive different gear and special abilities that will help them or their team. For example, medics can heal players while holding the “E” key. Every class serves a specific purpose, so it is important to have an understanding of them. Some Classes can be very essential in taking over Enemy territory, while others are designed to protect other players and keep them from dying.
COMMAND
Army Infantry Officer
The infantry officers govern the course of battles on land. They are able to issue Orders to gather their troops into firing lines, and provide bonuses to men who follow them.
Naval Captain
The captain rules the soggier side of the battlefield, commanding a ship and her crew to do his bidding. They have priority over steering ships.
RANK & FILE
Line Infantry
The stalwart line infantryman. Armed with a musket and bayonet, he is motivated by the orders of the Officers.
Guards
The guards are the elite infantry of the ranks. Their primary job is to guard the command, helping them survive where the common man may fall. Their additional training makes them unparalleled combatants in melee.
Grenadiers
The grenadiers are the largest of the soldiers, able to take far more punishment in melee than their fellow men. As a result, they are also highly proficient in melee combat.
SKIRMISHER
Light Infantry
The light infantry classes move at a greater speed than the rest of the player classes, able to outpace lines to reach tactical positions.
Rifleman
The Rifleman class is the sharpshooter of the game, demonstrating deadly accuracy compared to their musket wielding peers.
Customs
Customs are the light infantry of the sea, able to swim and run at a greater pace to reach an optimum position to take shots at the enemy.
SUPPORT
Artillery
Artillery are the heavy hitters of the battlefield. While their numbers may be low they have the ability to crush entire lines in one shot. This class requires patience and experience to master.
Cavalry
Swift and deadly, the cavalry charge can sway the battle for one faction to another. Their mastery of the horse and skill with the Sword and Carbines allow them to confront any enemy on the field.
Crewman
These veteran sailors instill fear in all landlubbers. They can swim any distance in record time. Equipped with a cutlass or pike, these men are not to be messed with.

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