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Unreal Engine 5.5.4: Day 3 - LODs with and Without Comparison
Автор: GameDev by Sin
Загружено: 2025-07-06
Просмотров: 30
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July 6, 2025 - Check out how a game looks like in VR with and out LODs being set. LODs, level of details, controls what the game engine renders on-screen depending on how far the user is to an object. The farther an object, the higher the LOD level, the less details (geometry) it has. The closer an object is to the user, the lower the LOD, the more details (geometry) it has.
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