Houdini Solaris - Assign Materials by Name
Автор: Voxyde VFX
Загружено: 15 июл. 2024 г.
Просмотров: 12 498 просмотров
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https://voxyde.com/houdini-solaris-ma...
In this video we go over setting up a procedural system to build materials, assigning textures and populating shaders. Then we take a look into how to automatically assign materials in Solaris, using the name attribute from the geometry.
Here is the code if you want to save it in your attribute wrangle:
string name = usd_name(0, s@primpath);
string mats = "/materials/"+name;
usd_addrelationshiptarget(0, s@primpath, "material:binding", mats);

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