Tiny 3D Engine for SEGA Dreamcast VMU #2
Автор: TheRealRockinB
Загружено: 20 окт. 2007 г.
Просмотров: 16 550 просмотров
A homebrew demo of my wireframe 3D engine for the Visual Memory Unit.
The VMU got an 8bit CPU that runs with 32 to 600 kHz and a screen of 48x32 pixel.
The engine can draw points and lines, handle objects of type point, line, and polyline, features perspective projection, got 16bit fixed point math, matrix multiplication and a complete matrix stack.
This engine pushes the VMU to it's limits!

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