Mitch's VR Lab Ep02 - RIft + UE4 - Look Based interaction (Part 3)
Автор: Mitch's VR Lab
Загружено: 2016-01-14
Просмотров: 4500
Episode 2 Part 3: Adding Look Assistance to our Look based Interactions
I forgot to mention this in the video but an optimisation would be to not do the dot product math if the trace succeeds
e.g. https://drive.google.com/open?id=0B6l...
UE4 Forum Thread : https://forums.unrealengine.com/showt...
Source for this video(4.11):https://drive.google.com/open?id=0B6l...
Source for this video(4.10):https://drive.google.com/open?id=0B6l...
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