Elden Ring DLC - SWORD OF NIGHT vs. NG7↑ bosses (NO DAMAGE)
Автор: Blackhaze231
Загружено: 2024-07-30
Просмотров: 33038
⌚👇 Elden Ring | RL150 | Blessing Level 20 √
0:00 Godrick
1:25 Rennala
4:08 Fallingstar Beast
6:47 Morgott
8:10 Maliketh
10:07 Malenia
13:17 Mohg
15:50 Godfrey
17:33 Radagon & Elden Beast
22:53 Divine Beast Dancing Lion
25:59 Rellana
28:53 Messmer
32:00 Putrescent Knight
36:03 Midra
38:48 Bayle
43:38 Gaius
45:39 Romina
49:27 Radahn
The Sword of Night, a new Katana type weapon added with the Shadow of the Erdtree DLC expansion in Elden Ring. It's description reads ''Sword of an all-consuming, bottomless black that devours even the light that shines upon it. Wielded by Jolán, Swordhand of Night. The blade of the sword is only semicorporeal, and thus cannot be guarded against completely.''
It's scaling is only Dexterity, starting at C tier and increasing to B Tier.
The requirements for the Sword of Night are 11 points into Strength and 20 points into Dexterity. Its attack is 110 Physical and 33 Magic, primarily dealing physical slash and partially magic damage. It's unique Ash of War is called Witching Hour Slash, and it's description reads ''Hold the sword level and infuse it with the dark of Night before unleashing a series of incorporeal attacks. This attack cannot be blocked. Can be charged to increase its power.''
The Witching Hour Slash Ash of War is a slash attack infused with the dark of night on the blade, in other words its attacks cannot be guarded against, due to the nature of the sword being considered ''semi-corporeal.'' The Ash of War costs 21 FP, it deals 14 damage to poise, and 27 when fully charged, the skill can be charged so Godfrey's Icon will work with it. The Ash of War is not considered a stance so Rellana's Cameo will not work with it.
The Sword of Night is a somber smithing stone weapon, meaning it can't be infused with any other skills, and only be upgraded up to level + 10. The weapon's charged R2 attack is the same satisfying quick slashes that the Serpentbone Blade Katana have. With the arrival of Elden Ring Shadow of the Erdtree's patch notes 1.12, the 13 Intelligence requirement was removed from this weapon. When fully upgraded the weapons base physical damage is 269, and 80 magic damage, with (45) bleed build up per hit.
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