GGST - Chipp S4 - Tightrope Combo Guide
Автор: EloDad
Загружено: 2024-12-14
Просмотров: 12028
Hey folks, I made a beginner friendly breakdown on how to combo with Chipp's new move. Chipp is undoubtedly a harder character to pick up than he was previously as they shifted more of his gameplan around using rope.
Not everything in here is optimal, but close enough. These combos are meant to be accessible and help you understand the move's potential. Lab them out, experiment, and find what works best for you
Twitter: https://x.com/FGC_Elodad
If you'd like a vid on setting up these hit's I recommend taking a look at this vid by Marvelo • GGST - Chipp S4 - Tightrope Basic Mix
Video Edited by: https://x.com/ChromeGonzalez
Music: Dragon Road (Day) - Sonic Unleashed
Timestamps:
0:00 - Intro
0:48 - Grounded Starters
1:56 - MidScreen Counterhit Slash
2:31 - Corner to Corner CH Slash
2:58 - Counter Hit 2h/6h
3:21 - MidScreen CH 2h/6h
3:39 - Off left/right mixup
4:05 - Jab RC
4:16 - Fast RC
4:29 - Rekka 3 into RC
5:07 - Corner Combos
5:35 - Air to Air
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