Selective Forwarding Unit (SFU)
Автор: TensorWorks
Загружено: 2024-01-10
Просмотров: 819
Lets now go into detail regarding the Selective Forwarding Unit, or SFU for short.
This handy media streaming function helps reduce resource usage when Pixel Streaming to multiple peers and overall is a great addition to any deployment.
If you would like to read more information about SFUs in general, have a look at this page here: https://bloggeek.me/webrtcglossary/sfu/
Pixel Streaming is brought to you by Epic Games and is available now in Unreal Engine 4.27 and up.
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00:00: Introduction
00:12: What is the SFU?
01:06: SFU configuration
03:10: SFU port
03:50: Running the SFU and signalling server
04:35: Specifying SFU layers via launch arguments on the application
05:18: Explaining the SFU layer launch arg
06:41: Running the application and joining the stream/SFU
07:15: Creating a manual layer switching blueprint in Unreal Editor
10:23: Testing manual layer switching
11:14: Outro
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This video series is brought to you by TensorWorks https://tensorworks.com.au/
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